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CD Fun House 8
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CD Funhouse Version 8.0 - Wayzata Technology (7013) (1993).iso
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__cd_fun
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__sports
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hyperfoo.00
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card_5473.txt
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Text File
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1990-10-03
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4KB
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222 lines
-- card: 5473 from stack: in.00
-- bmap block id: 6708
-- flags: 0000
-- background id: 2687
-- name:
-- part 1 (button)
-- low flags: 00
-- high flags: 8004
-- rect: left=405 top=206 right=258 bottom=473
-- title width / last selected line: 0
-- icon id / first selected line: 24690 / 24690
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Safety Blitz
----- HyperTalk script -----
on mouseUp
global def, players
put 0 into def
if players=1 then
Computer
else
go to card "Playing Field"
Drawball
show button 3
hide button 6
end if
end mouseUp
-- part 2 (button)
-- low flags: 00
-- high flags: 8004
-- rect: left=288 top=207 right=259 bottom=356
-- title width / last selected line: 0
-- icon id / first selected line: 4864 / 4864
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: 5-2 Split
----- HyperTalk script -----
on mouseUp
global def, players
put 2 into def
if players=1 then
Computer
else
go to card "Playing Field"
Drawball
show button 3
hide button 6
end if
end mouseUp
-- part 3 (button)
-- low flags: 00
-- high flags: 8004
-- rect: left=103 top=270 right=322 bottom=171
-- title width / last selected line: 0
-- icon id / first selected line: 18579 / 18579
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: 4-3 Zone
----- HyperTalk script -----
on mouseUp
global def, players
put 3 into def
if players=1 then
Computer
else
go to card "Playing Field"
Drawball
show button 3
hide button 6
end if
end mouseUp
-- part 5 (button)
-- low flags: 00
-- high flags: 8004
-- rect: left=220 top=270 right=322 bottom=288
-- title width / last selected line: 0
-- icon id / first selected line: 26109 / 26109
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: 3-4 M to M
----- HyperTalk script -----
on mouseUp
global def, players
put 4 into def
if players=1 then
Computer
else
go to card "Playing Field"
Drawball
show button 3
hide button 6
end if
end mouseUp
-- part 6 (button)
-- low flags: 00
-- high flags: 8004
-- rect: left=345 top=270 right=322 bottom=413
-- title width / last selected line: 0
-- icon id / first selected line: 12812 / 12812
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Prevent
----- HyperTalk script -----
on mouseUp
global def, players
put 5 into def
if players=1 then
Computer
else
go to card "Playing Field"
Drawball
show button 3
hide button 6
end if
end mouseUp
-- part 7 (button)
-- low flags: 00
-- high flags: 8004
-- rect: left=166 top=207 right=259 bottom=234
-- title width / last selected line: 0
-- icon id / first selected line: 30661 / 30661
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: 5-2 Cross
----- HyperTalk script -----
on mouseUp
global def,players
put 1 into def
if players=1 then
Computer
else
go to card "Playing Field"
Drawball
show button 3
hide button 6
end if
end mouseUp
-- part 10 (button)
-- low flags: 00
-- high flags: 8004
-- rect: left=47 top=207 right=259 bottom=115
-- title width / last selected line: 0
-- icon id / first selected line: 32362 / 32362
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: Goal Line
----- HyperTalk script -----
on mouseUp
global def,players
put 6 into def
if players=1 then
Computer
else
go to card "Playing Field"
Drawball
show button 3
hide button 6
end if
end mouseUp